![]() ![]() txt file and bring the text into your game very easily. It is extremely useful for getting text from different text files into your game while you are building it. The Text Asset is a very specialized use case. The full text of the asset as a single string. ![]() This can be used to provide captions or labels for other GUI controls or to display instructions or other text. Text A non-interactive piece of text to the user. The Text Asset Inspector Properties Property: Note that script files are also considered text assets for the purposes of using the AssetDatabase.FindAssets function, so they will also be included in the list of results when this function is used with the “t:TextAsset” filter. When you drop a text file into your Project Folder, it will be converted to a Text Asset. Text Assets are a format for imported text files.
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